Progress
Nothing ground-breaking to report, but the in-game shop system is now finished (buy, sell and fitting room), the worldmap system is nearly complete and we have new spells, new story events and a new map is almost complete. We're planning on submitting to the IndieCade competition, so we're trying to cram as much content as we can into our build before the final date, hence the slower site updates. We'll add a bunch of new screenshots as soon as that build is on its way (due d
Fell Seal's logo is ready!
We've been working hard this past week to prepare for our upcoming steam greenlight submission. We finally have our game logo, a ton of footage and our trailer music ready. We're mainly missing our actual trailer, which should be created this week and then we'll put up our greenlight submission on steam. Other than that, we now have our options menu completed, a new map, bringing our total to 13 (only about 35 maps left to go! >.>), some new spells and keyboard/mouse support
Gear icons are ready!
One of our awesome contractors just finished the icons for all the equipment in the game (that's a whopping 283 icons currently!), so we now have all our items inputted and ready to be used. Check out the updated gear section screenshot in the Gallery for a peek at some of the cool weapons icons!