Fell Friday #69 - Updated Intro Movie
We just updated our Steam EA build. One of the main features is our updated Intro Movie, now with full Voice Over. It sounds really awesome! The full notes of the new build can be found right here. Progress Report This week was our last week working on dialogues. All of the game's dialogues have been created, minus the ending, as we're still working out some details on that front. At this point though, we're pretty sure we'll have 2 possible endings. Starting next week, we'll

Fell Friday #68 - Balance update, new map
We hope everyone had a great thanksgiving! :) We have a small build update this week, mostly light balance changes to things the community has been finding weaker than they should be. Full details can be found right here. Progress Report Wrapping up all dialogues has been our focus this past week once again. It's still the main item on the agenda for next week as well, and then we should be done with those.
The work on the "character events" dialogues has started this week

Fell Friday #67 - New Content Update, Balance Update
This week, we're releasing our next chunk of new content, along with a lot of balance tune-ups and a big dialogues update. Full notes can be found right here! We spent a lot of time testing and tuning this week and we started the final dialogue editing process. We have about 70% of the dialogues in what should be pretty much final form after writer Scott Hamm finished his giant pass on them. We'll still be focusing for 2 more weeks on creating the rest of the game's dialogues
