Fell Friday #80 - Finishing VFX/SFX
We're not putting up a new build this week, but focusing on getting everything done. We have a big QA pass starting early this week, so we have to get just about everything done on time for it in terms of content. It's been a mad rush. We got the credits section done and one of the 2 endings created. We have only 2 visual effects left to create and we finished creating Reiner's special class (which was the last class missing).
We also added another 2 dozen sounds effects (

Fell Friday #79 - Almost done with core content!
Our latest build (you can check the notes right here) takes the story almost to the final battle, so most of the core content is ready! We're mainly missing optional content, in the form of 4 special battles, a few cutscenes, a secret character, another Tournament, some secret loot and enemies and a special 7 maps end-game dungeon. Well, I guess that's quite a bit of content that's still missing, come to think of it! All the maps and the design for the above content are ready


Fell Friday #78 - Small balance update
We released another small update this week, adding some sounds, localized Help compendium and some balance tweaks. You can see the full notes right here. Progress Report: This week we've been working on wrapping up all cutscenes. We're missing 7 right now, so almost done with those!
We've also been focusing on wrapping up all texts fully, as we've been adding a few new texts while creating the last cutscenes. We have 1 last localization pass to handle those new additions an
