December 6, 2019

Hello everyone!

In this week's devlog, we'll detail another system tied to the missions: the Guild Upgrades system.


As mentioned in the previous devlog, the world is divided into 5 different regions. Upgrades can be built into any of these 5 regions and will confer a variety of bonuses, primarily to that region.

After selecting the Upgrades section in the Guild, the player can decide in which region they want to build upgrades for. Selecting a region will show it on the world map, show which battle maps are tied to it and which upgrades are currently built on there.

Afterwards, the player can build upgrades for the region, or reset curren...

November 22, 2019

Hello everyone!

It's been quite a while since our last update! We've been working on our upcoming DLC for Fell Seal, very tentatively called "Missions and Monsters".

We've been quite busy hammering the designs down, and we've finally reached a point where we feel we have enough details to start our devlog on the creation process.

With each devlog, we'll be focusing on one of the new systems that Missions and Monsters will be adding to Fell Seal. This week, that's missions! But first, a quick refresher on the general scope of the DLC.

General Concept

Missions and Monsters isn't meant as a continuation of Fell Seal's story, but rather to extend and...

May 28, 2019

Hello everyone!

It's been a while since we posted an update on here! For the most part, we've been working on fixes and QoL issues, and taking a small vacation.

It's not 100% official yet, but from fan feedback, we've been thinking about making a big DLC pack for Fell Seal and we'll probably start work on that in a little bit. We'll have an announcement about it when it becomes official, but it's the most likely scenario!

There are a few threads on our Steam forums (Steam page) about the DLC, so feel free to send us your suggestions and ideas on there, or make your own thread, of course!

Dreamhack Dallas

We'll be going to Dreamhack this year! We'v...

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6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG



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