February 14, 2020

We've been forgetful with our updates on here about the DLC. We've been focusing on our Steam page for the updates, mainly because we suspect the majority of the fans are on there and I guess it ends up looking better there too (in case it wasn't already obvious, we're not exactly webpage developers, haha!)

Considering most of the fans seem to gravitate towards our Steam page and that we have a pretty full schedule working on our upcoming DLC for Fell Seal, we're not too sure where we want to bring the website at this point.

For now, here's a link to the latest devlog on our Steam page, which covers the Hunts system for Missions and Monsters, a...

December 6, 2019

Hello everyone!

In this week's devlog, we'll detail another system tied to the missions: the Guild Upgrades system.

Upgrades

As mentioned in the previous devlog, the world is divided into 5 different regions. Upgrades can be built into any of these 5 regions and will confer a variety of bonuses, primarily to that region.

After selecting the Upgrades section in the Guild, the player can decide in which region they want to build upgrades for. Selecting a region will show it on the world map, show which battle maps are tied to it and which upgrades are currently built on there.

Afterwards, the player can build upgrades for the region, or reset curren...

November 22, 2019

Hello everyone!

It's been quite a while since our last update! We've been working on our upcoming DLC for Fell Seal, very tentatively called "Missions and Monsters".

We've been quite busy hammering the designs down, and we've finally reached a point where we feel we have enough details to start our devlog on the creation process.

With each devlog, we'll be focusing on one of the new systems that Missions and Monsters will be adding to Fell Seal. This week, that's missions! But first, a quick refresher on the general scope of the DLC.

General Concept

Missions and Monsters isn't meant as a continuation of Fell Seal's story, but rather to extend and...

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6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG

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