November 30, 2018

We just updated our Steam EA build. One of the main features is our updated Intro Movie, now with full Voice Over. It sounds really awesome!

The full notes of the new build can be found right here.

Progress Report

This week was our last week working on dialogues. All of the game's dialogues have been created, minus the ending, as we're still working out some details on that front. At this point though, we're pretty sure we'll have 2 possible endings.

Starting next week, we'll be splitting our time between console work, cutscenes and balance updates for the next month.

We've been getting a lot of good feedback on the Steam Forums, so we wanted to s...

November 23, 2018

We hope everyone had a great thanksgiving! :)


We have a small build update this week, mostly light balance changes to things the community has been finding weaker than they should be. Full details can be found right here.

Progress Report

Wrapping up all dialogues has been our focus this past week once again. It's still the main item on the agenda for next week as well, and then we should be done with those.

The work on the "character events" dialogues has started this week and it's looking good so far!

Otherwise, it's been more maps this week, such as this one, which will feature some old friends:

 That's it for this week!

November 16, 2018

This week, we're releasing our next chunk of new content, along with a lot of balance tune-ups and a big dialogues update.

Full notes can be found right here!

We spent a lot of time testing and tuning this week and we started the final dialogue editing process. We have about 70% of the dialogues in what should be pretty much final form after writer Scott Hamm finished his giant pass on them. We'll still be focusing for 2 more weeks on creating the rest of the game's dialogues, then it'll be updated by Scott again, and then off to localization.
We're keeping a good pace on that front and we're on schedule. :)

We're also about 95% finished with...

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6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG

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