December 21, 2018

This week's been spent mostly working on our Xbox One and Ps4 builds. Both are finished, minus any issues Certification might find with them when the time comes. This includes the achievements system as well, which means it'll be easy to port it to Steam when we get to it.

Otherwise, bug fixes, new spells and new portraits were added to the latest build. The build notes can be found right here.

Handling the whole PS4 build and creating the achievements on Xbox One within a week made for a pretty intense week! But we're happy it's done now and we'll be glad to move back to focusing on new content and balance from now on!

No snazzy images this wee...

December 14, 2018

New Build

Build 0.6.0 is up on our Steam's Early Access! It's probably our biggest content update yet in terms of new encounters.

We're adding 4 story battles, 2 patrols, 1 cutscene, 1 optional event, an optional 3 battles tournament and a special arena with 7 patrols.

If you want the specifics on the Arena, the Tournament or the change log, check out our Steam update on for this week, right here.

Progress Report:

It's been a big week for us!
We started work on our PS4 version, which is running smoothly. It's still missing the achievements system and the save system. Our Xbox One version should only be missing its achievements system.

Other tha...

December 7, 2018

We've released a new build this week, focusing mainly on AI upgrades and balance changes.

We also significantly changed the way we handle assets, which brought the build size from 3.5GB to 1.5GB and should result in slightly faster load times for most users. Not bad :)

The full notes of the latest build can be found right here.

Fell Seal's Music:

Our composer, Jan Morgenstern, has been working on preparing the OST for the game. We're still not there yet, as there's still a few tracks missing, but it's getting there and sounding great. :)

Check out this link for more details on the OST, including some free tracks!

Progress Report:

We finally finish...

Please reload

6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG

Steam

PlayStation4

Xbox One

Nintendo Switch

GOG

Humble

Free demo:

Game Jolt / itch.io / Indiexpo

Fell Seal Wiki

Recent Posts
Please reload

Archive
Please reload

 

© 2017-2018 6 Eyes Studio. All Rights Reserved.

  • Discord
  • Facebook - Grey Circle
  • Twitter - Grey Circle
  • YouTube - Grey Circle