February 1, 2019

With the release date coming up fast, we've been extra busy trying to get everything done as quickly as possible. Our objective is to be able to devote as much time as we can to optional content and balance tuning.

This week's focus has been on scripting all of the game's cutscenes right up to the ending of the game. We got a lot done, and hopefully we should be finished with those late next week.
Then it'll be preparing the encounters for the next big content update.

We've also gotten a few new sounds and spell visuals created and added a new setting to allow the player to control how much/often the AI uses Revive in combat. It seems our new...

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6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG

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Free demo:

Game Jolt / itch.io / Indiexpo

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