March 8, 2019

It's been another big week for us, getting a lot done. At this point, all story content for the game is finished and all optional content save for our big optional secret dungeon, the Ancient Path, is also finished.

The game has a ton of story content and a ton of optional content! It's all very exciting :)

From here on, our focus will be primarily on balance, polish and bug fixes, to get the game ready for release, which should be at the end of April.

Progress Update

This week, we finished all the missing cutscenes we had, including our second ending and all optional content with cutscenes. Well, almost. We have 2 cutscenes left for the Ancient...

March 1, 2019

This week we've been focusing on wrapping up all our cutscenes and they're all done, including story character events, except for our second ending cutscenes. Almost there!

At this point, all assets (including maps, VFX, sprites, text) are complete, save for a dozen or so SFX. We're mostly missing that second ending and some encounters. We're also done with all localization and we added the final updates on that front this week, making our game fully localized in English, French, Portuguese, Spanish, German and Russian!

As soon as we wrap up the second ending, we'll be focusing almost exclusively on polish, balance and bug fixes until release.

W...

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6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG

Steam

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GOG

Humble

Free demo:

Game Jolt / itch.io / Indiexpo

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