April 5, 2019

Progress Report

This week, we focused on balance primarily. We have about a 100 different balance changes to the game, including lots of passives, counters, skill trees and class growth updates.

We also updated our pathfinding to take into account any traps the player might have found, so they won't step on them during regular movements.

Finally, we took care of various things that could be considered exploits, such as infinite turns by abusing the Quicken spell and other things.

All in all, the game is looking better and better the closer we get to release!

We still have lots of balance updates in the works though, so keep an eye out for them!

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6 Eyes Studio is an indie video game developer that focuses on combining the best aspects of classic retro gameplay with updated design features and visuals.

        Past projects:

   Fell Seal: Arbiter's Mark

  • Platform: PC, XBox One, Playstation 4, Mac, Linux, Nintendo Switch

  • Release Date: April 30 2019

  • Genre: Tactical RPG

Steam

PlayStation4

Xbox One

Nintendo Switch

GOG

Humble

Free demo:

Game Jolt / itch.io / Indiexpo

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