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Fell Friday #26 - Volcano map

This week, we've been pretty busy with our story polish phase primarily, but we still got a few other things finished.

On the art side, the main exciting piece that got done this week is a new volcanic area map:

On the programming side, we've been working on scripting a new event (the after-battle part of last week's new story event) as well as updating some of our tools and systems to make the creation of scripted events faster and easier. And a few bug fixes, as always!

We've mainly been continuing the polish work on our story and we expect to be done with that very soon.

Hopefully everyone had a great new year! :)


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