Oops, somehow forgot the update yesterday! But here it is!
On the scripting side, we're still working on new cutscenes for the beta build, and we have 2 more that are in progress but not quite finished. We should be done by the end of the coming week on the story polish phase we've been working on for the past weeks as well.
On the art side, we have some new portraits, maps, spell effects and monsters sprites nearing completion, but none that are finished yet. Here's some previews of the new monsters:
We aren't fully finished with all the frames for the Daodrenner yet, but this is its basic stance (not animated).
The Tangrel is a burrowing enemy with some interesting special abilities, but it's still in the concept design phase visually.
That's it for this week!