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Fell Friday #65 - New map, new build

We have a small build update this week, mainly focusing on AI improvements as well as bug fixes. You can see the full change log right here.

In terms of progress, we have nothing fancy to report this week as we're still focusing on our dialogues for the most part. We're making good time on that front though!

We've also been hard at work creating new assets, including new sounds, new spells and new maps. Here's our latest map concept:

The overall plan is to keep making small balance improvements until we clear our dialogues load, then we'll take some time for a big balance update with all the feedback we've been gathering.

Thanks everyone for the support!

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