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Who is 6 Eyes Studio?
We are a two-person team, ex-members of Studio Archcraft, the indie studio behind Black Sigil: Blade of the Exiled on Nintendo DS.
Pierre Leclerc

Pierre Leclerc started programming when he was 14 years old, and quickly went from a large array of personal projects and games, to working in the video game industry for big studios like EA, Activison and Gameloft.

In time though, the lure of creating his own games was too strong, and with the help of Christina Leclerc, 6 Eyes Studio was formed.

Pierre is credited in multiple games, including Madden Console, Madden Mobile, many mobile games and, his favorite, Black Sigil: Blade of the Exiled.

His favorite titles include Final Fantasy IV, V, and VI, Chrono Trigger, Final Fantasy Tactics, and a whole lot of Bioware titles.

Christina "Pixelestial" Leclerc


Christina is an artist who has who has worked on everything from botany guides, to museum workbooks, to tabletop gaming books. She was employed by the Field Museum of Natural History in Chicago and Judges Guild, a venerable tabletop game company.


But her passion has always been video games, and after freelancing for many up-and-coming developers over the years, she joined Studio Archcraft to work on the unreleased Nintendo DS game Black Sigil 2. After the studio closed, she and Pierre went on to form 6 Eyes Studio.


Some of her favorite games include Final Fantasy VI, Final Fantasy Tactics, Castlevania: Symphony of the Night, Phoenix Wright: Ace Attorney, and Xenoblade Chronicles.

And special thanks to our contractors, without whom the project would have taken many more years to complete:

Alysson "Alones" da Paz, pixel artist

Boris "Dabor" Bovkun, encounter designer

Brodie Swift, pixel artist

Burn Interactive Studios, sound effects

Chang-Wei Chen, artist (M&M expansion)

Dan Nawrocki, writer and encounter designer

Evgenij Khomenko, pixel artist

Gabriel Zanini, artist

Hector Velar, pixel artist

Ibrahim Abdo, cinematic artist

Jan Morgenstern, composer (homepage)

John Silva, artist

Karina "Felice Melancholie" Starikova, artist

Lucia Xiang, artist

Manuel "Ito" Aragon, pixel artist

Marcelo "Rhasdra" Batisti, artist

Marcelo Gallegos, artist

Martin Whitfield, pixel artist

Mintsphere, pixel art

Rio Sabda, concept artist

Sam M. Mburu, artist (M&M expansion)

Scott Hamm, dialogue editor / writer

Tara Williamson, artist (M&M expansion)

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Special thanks to great indie devs that have been courteous and generous of their time (check out their great games!):

Andrew Ellem of Winged Pixel.

John Watson of Stoic Studio.

Peter Angstadt of Lion Shield.

Peter de Jong of CodeGlue.

Ziba Scott of Popcannibal.

Jan Taaks of Overhype Studios.

Shay Zeldis of Fort Triumph.

Taylor Bair of Twin Otter

Fell Seal Arbiter's Mark sprite templar knight video game
Fell Seal Arbiter's Mark sprite female character video game
Fell Seal Arbiter's Mark sprite assassin ninja rogue video game
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