Who is 6 Eyes Studio?
We are a two-person team, ex-members of Studio Archcraft, the indie studio behind Black Sigil: Blade of the Exiled on Nintendo DS.
Pierre Leclerc started programming when he was 14 years old, and quickly went from a large array of personal projects and games, to working in the video game industry for big studios like EA, Activison and Gameloft.
In time though, the lure of creating his own games was too strong, and with the help of Christina Leclerc, 6 Eyes Studio was formed.
Pierre is credited in multiple games, including Madden Console, Madden Mobile, many mobile games and, his favorite, Black Sigil: Blade of the Exiled.
His favorite titles include Final Fantasy IV, V, and VI, Chrono Trigger, Final Fantasy Tactics, and a whole lot of Bioware titles.
Christina "Pixelestial" Leclerc
Christina is an artist who has who has worked on everything from botany guides, to museum workbooks, to tabletop gaming books. She was employed by the Field Museum of Natural History in Chicago and Judges Guild, a venerable tabletop game company.
But her passion has always been video games, and after freelancing for many up-and-coming developers over the years, she joined Studio Archcraft to work on the unreleased Nintendo DS game Black Sigil 2. After the studio closed, she and Pierre went on to form 6 Eyes Studio.
Some of her favorite games include Final Fantasy VI, Final Fantasy Tactics, Castlevania: Symphony of the Night, Phoenix Wright: Ace Attorney, and Xenoblade Chronicles.
And special thanks to our contractors, without whom the project would have taken many more years to complete:
Alysson "Alones" da Paz, pixel artist
Boris "Dabor" Bovkun, encounter designer
Brodie Swift, pixel artist
Dan Nawrocki, writer and encounter designer
Evgenij Khomenko, pixel artist
Gabriel Zanini, artist
Hector Velar, pixel artist
Ibrahim Abdo, cinematic artist
Jan Morgenstern, composer (homepage)
John Silva, artist
Karina "Felice Melancholie" Starikova, artist
Lucia Xiang, artist
Manuel "Ito" Aragon, pixel artist
Marcelo "Rhasdra" Batisti, artist
Marcelo Gallegos, artist
Martin Whitfield, pixel artist
Mintsphere, pixel art
Rio Sabda, concept artist
Scott Hamm, dialogue editor / writer
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Special thanks to great indie devs that have been courteous and generous of their time (check out their great games!):
Andrew Ellem of Winged Pixel.
John Watson of Stoic Studio.
Peter Angstadt of Lion Shield.
Peter de Jong of CodeGlue.
Ziba Scott of Popcannibal.
Jan Taaks of Overhype Studios.
Shay Zeldis of Fort Triumph.
Taylor Bair of Twin Otter