Fell Friday #26 - Volcano map
This week, we've been pretty busy with our story polish phase primarily, but we still got a few other things finished.
On the art side, the main exciting piece that got done this week is a new volcanic area map:
On the programming side, we've been working on scripting a new event (the after-battle part of last week's new story event) as well as updating some of our tools and systems to make the creation of scripted events faster and easier. And a few bug fixes, as always!
We've mainly been continuing the polish work on our story and we expect to be done with that very soon.
Hopefully everyone had a great new year! :)